Да, всё понятно. В таком случае, ДЛЦ, выходящие в день релиза, должны быть бесплатным дополнением, в противном же случае вы планировали быть жадными ублюдками.
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100proofsoco 5pts1 day ago Я никогда не покупал ДЛЦ, выходящие в день релиза. Иначе я — не я.
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Cpt_Night 5pts1 day Проблема в том, что разработчики предлагают «расширение» — новое оружие, карты, шкурки, называют всё это дополнением и продают, и когда вы покупаете и скачиваете файлы, вы понимаете, что это лишь несколько килобайт, которые активируют уже сделанный в чистой игре, на заблокированный контент.
Это как купить автомобиль с шестью колёсами, но крутятся только четыре до тех пор, пока вы не доплатите за остальные два.
Это как заплатить за пищу и узнать, что вам придётся доплатить, чтобы сьесть вторую половину блюда, которое уже на вашем столе.
Это как купить бургер в пакете, в котором уже есть кетчуп, но вам нужно доплатить, чтобы вам позволили полить бургер кетчупом, который уже у вас в пакете.
Вот что бесит игроков. Если бы разработчики действительно делали дополнительный контент, который запилен ПОСЛЕ разработки, никто бы не жаловался. На самом же деле разработчики вырезают часть контента из уже готового продукта и продают его отдельно, чтобы увеличить прибыль. ShareFlag1LikeReply
nechiken 5pts2 days Теперь я понял процесс разработки игр. Продай игру с вырезанным контентом и потом заставь покупателя докупить контент.
Fine, I understand. Then Day 1 DLCs should be a free content update, no price. Or you DID plan to be a greedy bastage.
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100proofsoco 5pts1 day agoI have NEVER purchased day 1 dlc, nor will I.
See how easy that was...I voted with my wallet.
Next
ps I love Bethesda
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Cpt_Night 5pts1 day agoThe problem comes when they offer an 'Expansion' to single player stories, Extra maps, weapons, and skins, on day one, Call it DLC that was developed after the game was finished and then when you go to download it you see that your download file is only a few kb of data which is a sure fire way to tell your consumer that the DLC they are paying for was already included on the disc and they are just buying an unlock code for something shipped with the final product.
It's like buying a car that is sold to you with six cylinders but only 4 work until you pay your dealership another fee to unlock the last two.
It's like buying food and being told you have to pay more to eat the extra side that was already delivered to your table with you meal.
It's like having a burger given to you at a fast food resteraunt with ketchup packets in the bag but you have to pay more if you want to use the ketchup already placed in your bag.
THAT is what is pissing people off. If companies truly had extra content that was made after the game shipped than I don't think anyone would be complaining. It's that these companies are removing parts of a finished product and selling it back to you to push up the price of their game. It's their loophole past the fix prices the game industry has shackled themselves with.
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nechiken 5pts2 days agoI understand the development process, alright. Release an incomplete game and then sell the missing pieces back to the consumer.
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ShagsterP 5pts2 days agoThey're conveniently missing the point. We understand from a production standpoint why day one DLC exists. It's the fact that it's something created within the normal development time of the game and then sold to us separately right there on the spot that pisses people off.
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Celiria_Rose 5pts1 day ago@ShagsterP no you don't get it as is shown by your statement.
It is not created within the development process. The development process of content as he pointed out ENDS MONTHS BEFORE THE GAME RELEASES. Day one dlc is made during that period between that point and release during which they aren't able to add new content to the main product and the content devs would otherwise be sitting around unable to do anything. Just because they finish it during those months doesn't mean it was made during the dev process since the content side of the dev process ended before they started working on it.
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Thanatos2k 5pts1 day ago@Celiria_Rose @ShagsterP If they can include it with a flip of a bit then it was created during the regular development process.
Mass Effect From Ashes Day One DLC was a scant couple hundred kilobytes. You're seriously suggesting they did the work after the game content was finalized? Stop intentionally averting your eyes.
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GymFox 5pts2 days agoI call BS… You're telling me you can make quality expansive DLC for large games within 3-4 months??? I simply don't buy it. Now, if we are talking about some stupid #ss NPC or suit of armor, sure… But I find that kind of DLC despicable nickel and diming away… So in that case, day-one DLC is a total farce.
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Celiria_Rose 5pts1 day ago@GymFox You realize that dlc is not necessarily that difficult to make. It uses a lot of the same resources the main game did so all they have to create is the content. They don't need to worry about a lot of other development aspects because they are already finished.
The shadow broker dlc for mass effect for example uses a lot of the same textures and aspects of the original game. They just used the stuff they already had to craft new content. The only real new stuff that was necessary were story and voice acting. Development on the game takes a long time because they are having to create everything. DLC is made using what they have already made.
Making the game is like creating a box of legos and then using them to build something. DLC is just using the legos you already have to build something. Significantly easier.
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entan 5pts2 days agoI might not be an industry insider but I can recognize a bs when I see one. Dear Mr Hines, if you ARE capable of offering the content on the day of the game's launch, then clearly, you are able to include it in the game proper. You can't argue that you have to charge for it because you couldn't make it on time, if it's quite self-evident that you CAN make it on time. Hell, you can usually make it early enough for the said content to be on the game disc!
I really do not care whether your employees made the content while the game was already «being finished». For that matter, I strongly doubt that was the case given that day 1 DLCs appear to be an integral part of some companies' marketing strategy, so they were clearly planned in advance rather than some last minute effort to add stuff into the game.
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jpeezy77 5pts2 days ago@entan I am not going to vouch for every game, but I do know games are leaked well before they are released, so the disc has already been printed and shipped to retail outlets. Good example was Gears of War Judgement, the game was complete at least a full month before the release date, based on the leak time frame. I am pretty sure some will use this as an excuse to charge for day one content, but I also see his point that if they do extra work after the actual titles are «completed» they should get paid for it.
I am not condoning money grabbing DLC, but I don't mind certain DLC as long as it isn't integral to playing the game.
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laser00 5pts2 days agoDay one DLC… just a move to trick people into buying the game at full price and guaranteeing pre-order sales.
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dussan2 5pts2 days ago@laser00 It's a great trick.
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Albelnox0 5pts2 days ago@dussan2 @laser00 You know day one dlc has existed for a long time… they are called pre orders. I'm just pointing that out
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GymFox 5pts2 days ago@Albelnox0 @dussan2 @laser00 that literally makes no sense… I wonder how long you have been gaming?
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epic40k 5pts2 days ago**** dlc. If there is day one dlc, then where's the day one patches at? The first time I seen dlc was the horse armour mod for oblivion. I thought they had lost their minds trying to sell a few model, textures and a bit of code. It was near that time when cdprojekt red overhauled the witcher and gave you the update for free. Hines stop treating your customers like morons.
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dussan2 5pts2 days ago@epic40k The time between the wrap of the game, and moving towards final debugging and production is about right. With the internet you can add additional fixes, and content as they become available. But there isa point when any additional content being added before you go gold master will set you back months. I don't mind DLC. I bought all of Mass Effects, and Elder Scrolls. Don't mind spending a few bucks for the extra goodies.
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epic40k 5pts2 days agoDouble post.
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Sakuban 5pts2 days agoThis has nothing to do with the development process morons! If you developed the DLC later why dont you give it free to gameowners dumbasses. Stop making excuses for your greed two faced cunts!
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Celiria_Rose 5pts1 day ago@Sakuban Why don't you tell your boss that you will work overtime for no pay because thats what your demanding. Why should they give something away that they spent extra time and money developing. If companies did that half the industry would go out of bussiness from the financial losses.
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MisterWWEfan 5pts2 days agoYou know — I miss the Playstation 1-2 days when you buy a game like Final Fantasy VII or X, you know for a fact that the game is finished! When I mean «finished,» I mean NO DLC!!! Now-a-days, developers and publishers are making half-ass $60 games, then charges you $20 for DLC afterwards. God, the gaming industry is so greedy now.
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grove12345 5pts2 days ago@MisterWWEfan shoot i remember back in the day PC developers would have huge updates that included new bad guys and maps for free.
basically they would give you DLC and fixes for free! Bc they respected their fans. Not call them names
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acemono 5pts2 days ago@grove12345 @MisterWWEfan they call us names because there prejudice!!!
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grove12345 5pts2 days ago«Marketing VP says negative sentiment around day-one DLC comes from gamers not understanding the development process.»
no but it does come from consumers who appreciate it when they buy a finished and polished product. And arent nickled and dime while they own the product
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Gravity_Slave 5pts2 days agoWell, most gamers have serious entitlement issues. They wanted it yesterday the way they envisioned it without ever being involved in the process.
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SauhlGood 5pts2 days ago@Gravity_Slave what about value? and where does entitlement come in? i never recall a game in history spoiling consumers, we all paid for 99% of our games didnt we? with what i suspect was real money, not monopoly money…
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grove12345 5pts2 days ago@Gravity_Slave i think publishers are the one with issues. $15 for DLC that is already on the disc or $5 for a different colored weapon. Or pre order a game only to get ripped off 3 months later with a complete packaged DLC game for a cheaper price.
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gameexpert33 5pts2 days agoThe DLC was good but Hearthfire could have easily been part of the main game, in fact I'd go as far as to say it originally was.
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Barrakas21 5pts2 days agoRespectfully bethesda Fuck you
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SauhlGood 5pts2 days agoIf only DLC wasnt so thuroughly a rip off and «nickel and dime» ordeal i could agree but as it stands its just about being greedy.
That is to say the only misunderstanding here is that you take the public for fools, Hines...buying 2 quests for 10$ or some gun that you can do without for another 5-10$ its why DLC can get done so quickly cuz its literarly assets they already have, that are more/less finished. Get back to making proper expansions.....content that is actually worth 15$ maybe even more
<3 steam sales, otherwise id never buy dlc.
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peteuplink 5pts2 days ago«day-one DLC comes from gamers not understanding the development process.» If he's talking about patches… well… No it doesn't. It comes from publishers wanting the game out on sale NOW! and not giving the developers time to finish the product, so they have to patch it on release. We didn't have day one patches or any other type of DLC when consoles weren't internet connected (obviously), and the games were fine without them. In fact they had less bugs that we have now as they had to make sure the game was 100% before it was shipped, because it couldn't be fixed after.
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xXNutcrackerXx 5pts2 days ago@peteuplink
In a lot of older games when they discovered things that these days would need to be patched after the game was in production they would often refer to them as easter eggs and such. Sometimes it would even be mentioned in the game manuals.
Don't get me wrong. I am not defending broken games being released too early (I'm looking at you, New Vegas). There are certainly some companies worse than others at doing this than others. I usually don't mind the day one patches as long as they aren't meant to patch something terribly wrong with the game. If it's minor tweaks, I feel they did well enough with their deadline.
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ekesp93 5pts2 days agoPeople need to stop and use their heads a second. There's one thing he forgot to mention and that is that it takes a good 2-3 months after a game is COMPLETELY FINISHED for it to actually come out. The game needs to get published (which takes a long time), ESRB needs to go over it, they need to print hundreds of thousands of copies, they need to ship said copies, and then they need cushion space in case any of the above goes wrong, as well as allowing game sites to review the game.
DLC, however, takes a very short time to publish, for a variety of reasons, and since it is digital, everything can be done in a couple weeks tops. I urge all of you to keep this in mind with what he said. You have a whole team dormant for 2-3 months. So what do you do? Have them start on the DLC. And depending on the content, this can EASILY be completed in that timeframe. Especially when you consider that some of it was stuff that was started on, but ultimately decided it could not be in the main game due to budgeting, time, or even if it didn't fit with what the game wanted to do (From Ashes in ME3 is a great example of this).
People. THERE IS NOTHING WRONG WITH (most) DAY ONE DLC. Now on-disc DLC.....that's a different issue.
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SauhlGood 5pts2 days ago@ekesp93 DLC is usually a rip off, there is plenty wrong when your payin 15$ for one or two quests, that have more production value in the trailer that shows off the content than the actual content itself… DLC is deceptive nickel and dime tactic, day one or not. Publishers know they can get away with selling something piecemeal instead of one lump sum, and thats the SOLE REASON why its the way it is, nothing to do with production and development, dont perpetuate this greedy nonsense
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QingJao86 5pts2 days ago@SauhlGood @ekesp93 Then don't pay it… no one is forcing you to.
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entan 5pts2 days ago@ekesp93 Ah yes, I'm certain ME3 was meant from the very start to only have one new companion character who happens to be the most bland and uninteresting in the entire series. They also meant not to include Javik in the plot and it was a pure coincidence that the theme of a prothean super-weapon appeared at exactly the same time Javik does. They had the character design done, the dialogues, interactions with other crew members and cutscenes all ready to ship on the disc. They just changed their minds about it «fitting with what the game wanted to do» in the very last moment.
Then they decided to include it free with all the collector's editions as apparently it only didn't «fit with what the game wanted to do» for the regular players. Apparently their game aims to do different things depending on how much a player is willing to pay. I suppose that's one way of looking at it…
If I were you, I'd cut down on appeals for other people to use their heads man. If you actually believe that stuff, you're clearly not using yours enough.
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timdogg42069 5pts2 days agoNobody can defend day one DLC because a lot of gamers are just crybabies, just buy the game when it comes out and stop bitching at companies that are making awesome games.
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grove12345 5pts2 days ago@timdogg42069 pre order game and spend $100 investment getting DLC. or wait 3 month for game to include all DLC for 50?
$5 DLC to turn you gun pink.
$5 DLC for horse armor, when you can get 1000 user created armor sets for free.
DLC is total bs on all spectrums
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DAOWAce 5pts2 days agoThis argument holds no water when looking at the PC platform. There is zero wait time to release games, unless you're doing it through another service, like Steam.
If they want to defend day one DLC like this, then they need to specify console releases which get held up by weeks, sometimes months, due to Microsoft and Sony's (mostly MS) atrocious approval processes.
I personally would be fine with it if they released the PC version before the other versions instead of artificially holding back the game and causing even more people to rage when it finally ships with day 1 DLC.
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Winchester01 5pts2 days agoNobody can't defend day one DLC. Period.
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TheTrueObelus 5pts2 days agoHmm so you stop making the game to finish the game...but you don't really stop making the game because the content guys are still working on a day one DLC. So yeah...it's a cash grab.
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shuwar 5pts2 days agoI can understand that, but what about the 'content' that weighs like 100kB? Disc Locked Content, that's what it is.But if that brings them money, then it is obvious companies will be releasing such DLCs.
Somehow, they are unable to measure the number of disappointed fans, or the amount of lost trust…
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MinerAvatar 5pts2 days agoI would rather them spend that time testing for bugs, optimizing display, and generally polishing everything to a perfect finish. So the only day one DLC I want to see is a patch that fixes any bugs they discover instead of working on another product, finish the one you have. It is like buying a car without tires, why not give me the tires then try and sell me new options.
They can start on DLC once you get the core game to not have 70 bugs that need a patch over a year latter like with update 1.9 for Skyrim. I like the way they have done the DLC for Elder Scrolls and the Fallout games in general but they really should work harder on debugging the core game first.
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samdam3 5pts2 days agoNo worries, I torrented Skyrim… feelsbadman wot
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RomanCenturion7 5pts2 days agoThat «game» isn't even worth torrenting.
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samdam3 5pts2 days ago@RomanCenturion7 Running around with 'noclip' and 9999999 strength was fantastic
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grove12345 5pts2 days ago@samdam3 @RomanCenturion7 is that even playing a game cheating like that? whats the point?
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samdam3 5pts2 days agoLOL… Because we don't understand…?
Brb did these guys forget xbox/ps2 games.
Brbmoneymilktime.
Brb Imad
Brb
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ACWH 5pts2 days agoBest example of why this is bad is Street Fighter X Tekken. Capcom had the characters already coded into the game. They locked like half the roster so that they could charge extra later on. I found out about this after I bought the game but I didn't buy the DLC.
Now you can't tell me that they decided to stop the coding at say 15 characters so that they could go to production only for the other 15 to be added to the disc at the last minute. I don't find the practice as offensive as the excuses made by companies like this to justify it. Remember 10 years ago DLC didn't exist… we had expansion packs which 50% of the time were free.
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RomanCenturion7 5pts2 days ago@ACWH Well, expansion packs weren't exactly free, but I remember those good times…
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samdam3 5pts2 days ago@RomanCenturion7 @ACWH Yeah but expansion packs were often large amount of content, with a lot of effort put in… I'm speaking generally, but you nom' sayin'.
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RomanCenturion7 5pts2 days ago@samdam3 You know what was free? When you buy a magazine and you get a CD with couple of demos, [for] expansion packs I had to rack up some mulah.
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grove12345 5pts2 days ago@RomanCenturion7 @samdam3 sheeet i remember back in the day PC developers would have huge updates that included new bad guys and maps for free.
Pr0lly talks fighting against OddOne's yordle genocideTop Five Skyrim Mods of the Week — Zombies vs. Nicolas CageTop 5 Skyrim Mods of the Week — Zombie Nicolas Cage Attack
Согласен, да. Но длц от ебседки стали меньше, чем аддоны к мороувинду, и хуже. Давнгард вообще пустой. А хертфайр… Ну, чо хертфайр: скачали плагин с нексуса, зафиксировали несколько локаций для постройки, и добавили крафтинг гвоздей — вот тебе и длц.
Как-то беседка обленилась.
И компот.
А вообще неверование могут не принять за религиюпотомучточерти.
Надо найти божество, про которое уже очень много известно. Ктулху, например. Но тогда будут требовать док-ва того, что ты действительно веришь, посты соблюдаешь, на жертвоприношения приходишь…
Человеки стали кидаться говнами, но никто не обратил внимания на тот факт, что кто-то из депутатов не знаком со статьями 14 и 16. Я уже было подумал, что это нормально. О_о
Я тебя ненавижу. Как же я тебя ненавижу.
Выкинь свой АшТиСи в окно.
Системка одна, файловка — общая. Аштиси — говно. Обб кидается в обб. На сдкард. Не на сраную карту дополнительной памяти.
А ты не знал?
И родился ты только потому, что тебя церковь намолила. И комп у тебя также поэтому.
И зарплата твоя была намолена.
Бедная церковь. Они на нас батрачат, а мы, черти неблагодарные…
Суть в том, что все болячки, которые были закрыты в гробнице, мариновались там до открытия. За это время про эти болезни все забыли, они уже не встречаются очень часто, например. Иммунитет не смог бороться с болячками, и человеки издохли. Конец истории.
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100proofsoco 5pts1 day ago Я никогда не покупал ДЛЦ, выходящие в день релиза. Иначе я — не я.
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Cpt_Night 5pts1 day Проблема в том, что разработчики предлагают «расширение» — новое оружие, карты, шкурки, называют всё это дополнением и продают, и когда вы покупаете и скачиваете файлы, вы понимаете, что это лишь несколько килобайт, которые активируют уже сделанный в чистой игре, на заблокированный контент.
Это как купить автомобиль с шестью колёсами, но крутятся только четыре до тех пор, пока вы не доплатите за остальные два.
Это как заплатить за пищу и узнать, что вам придётся доплатить, чтобы сьесть вторую половину блюда, которое уже на вашем столе.
Это как купить бургер в пакете, в котором уже есть кетчуп, но вам нужно доплатить, чтобы вам позволили полить бургер кетчупом, который уже у вас в пакете.
Вот что бесит игроков. Если бы разработчики действительно делали дополнительный контент, который запилен ПОСЛЕ разработки, никто бы не жаловался. На самом же деле разработчики вырезают часть контента из уже готового продукта и продают его отдельно, чтобы увеличить прибыль. ShareFlag1LikeReply
nechiken 5pts2 days Теперь я понял процесс разработки игр. Продай игру с вырезанным контентом и потом заставь покупателя докупить контент.
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100proofsoco 5pts1 day agoI have NEVER purchased day 1 dlc, nor will I.
See how easy that was...I voted with my wallet.
Next
ps I love Bethesda
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Cpt_Night 5pts1 day agoThe problem comes when they offer an 'Expansion' to single player stories, Extra maps, weapons, and skins, on day one, Call it DLC that was developed after the game was finished and then when you go to download it you see that your download file is only a few kb of data which is a sure fire way to tell your consumer that the DLC they are paying for was already included on the disc and they are just buying an unlock code for something shipped with the final product.
It's like buying a car that is sold to you with six cylinders but only 4 work until you pay your dealership another fee to unlock the last two.
It's like buying food and being told you have to pay more to eat the extra side that was already delivered to your table with you meal.
It's like having a burger given to you at a fast food resteraunt with ketchup packets in the bag but you have to pay more if you want to use the ketchup already placed in your bag.
THAT is what is pissing people off. If companies truly had extra content that was made after the game shipped than I don't think anyone would be complaining. It's that these companies are removing parts of a finished product and selling it back to you to push up the price of their game. It's their loophole past the fix prices the game industry has shackled themselves with.
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nechiken 5pts2 days agoI understand the development process, alright. Release an incomplete game and then sell the missing pieces back to the consumer.
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ShagsterP 5pts2 days agoThey're conveniently missing the point. We understand from a production standpoint why day one DLC exists. It's the fact that it's something created within the normal development time of the game and then sold to us separately right there on the spot that pisses people off.
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Celiria_Rose 5pts1 day ago@ShagsterP no you don't get it as is shown by your statement.
It is not created within the development process. The development process of content as he pointed out ENDS MONTHS BEFORE THE GAME RELEASES. Day one dlc is made during that period between that point and release during which they aren't able to add new content to the main product and the content devs would otherwise be sitting around unable to do anything. Just because they finish it during those months doesn't mean it was made during the dev process since the content side of the dev process ended before they started working on it.
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Thanatos2k 5pts1 day ago@Celiria_Rose @ShagsterP If they can include it with a flip of a bit then it was created during the regular development process.
Mass Effect From Ashes Day One DLC was a scant couple hundred kilobytes. You're seriously suggesting they did the work after the game content was finalized? Stop intentionally averting your eyes.
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GymFox 5pts2 days agoI call BS… You're telling me you can make quality expansive DLC for large games within 3-4 months??? I simply don't buy it. Now, if we are talking about some stupid #ss NPC or suit of armor, sure… But I find that kind of DLC despicable nickel and diming away… So in that case, day-one DLC is a total farce.
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Celiria_Rose 5pts1 day ago@GymFox You realize that dlc is not necessarily that difficult to make. It uses a lot of the same resources the main game did so all they have to create is the content. They don't need to worry about a lot of other development aspects because they are already finished.
The shadow broker dlc for mass effect for example uses a lot of the same textures and aspects of the original game. They just used the stuff they already had to craft new content. The only real new stuff that was necessary were story and voice acting. Development on the game takes a long time because they are having to create everything. DLC is made using what they have already made.
Making the game is like creating a box of legos and then using them to build something. DLC is just using the legos you already have to build something. Significantly easier.
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entan 5pts2 days agoI might not be an industry insider but I can recognize a bs when I see one. Dear Mr Hines, if you ARE capable of offering the content on the day of the game's launch, then clearly, you are able to include it in the game proper. You can't argue that you have to charge for it because you couldn't make it on time, if it's quite self-evident that you CAN make it on time. Hell, you can usually make it early enough for the said content to be on the game disc!
I really do not care whether your employees made the content while the game was already «being finished». For that matter, I strongly doubt that was the case given that day 1 DLCs appear to be an integral part of some companies' marketing strategy, so they were clearly planned in advance rather than some last minute effort to add stuff into the game.
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jpeezy77 5pts2 days ago@entan I am not going to vouch for every game, but I do know games are leaked well before they are released, so the disc has already been printed and shipped to retail outlets. Good example was Gears of War Judgement, the game was complete at least a full month before the release date, based on the leak time frame. I am pretty sure some will use this as an excuse to charge for day one content, but I also see his point that if they do extra work after the actual titles are «completed» they should get paid for it.
I am not condoning money grabbing DLC, but I don't mind certain DLC as long as it isn't integral to playing the game.
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laser00 5pts2 days agoDay one DLC… just a move to trick people into buying the game at full price and guaranteeing pre-order sales.
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dussan2 5pts2 days ago@laser00 It's a great trick.
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Albelnox0 5pts2 days ago@dussan2 @laser00 You know day one dlc has existed for a long time… they are called pre orders. I'm just pointing that out
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GymFox 5pts2 days ago@Albelnox0 @dussan2 @laser00 that literally makes no sense… I wonder how long you have been gaming?
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epic40k 5pts2 days ago**** dlc. If there is day one dlc, then where's the day one patches at? The first time I seen dlc was the horse armour mod for oblivion. I thought they had lost their minds trying to sell a few model, textures and a bit of code. It was near that time when cdprojekt red overhauled the witcher and gave you the update for free. Hines stop treating your customers like morons.
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dussan2 5pts2 days ago@epic40k The time between the wrap of the game, and moving towards final debugging and production is about right. With the internet you can add additional fixes, and content as they become available. But there isa point when any additional content being added before you go gold master will set you back months. I don't mind DLC. I bought all of Mass Effects, and Elder Scrolls. Don't mind spending a few bucks for the extra goodies.
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epic40k 5pts2 days agoDouble post.
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Sakuban 5pts2 days agoThis has nothing to do with the development process morons! If you developed the DLC later why dont you give it free to gameowners dumbasses. Stop making excuses for your greed two faced cunts!
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Celiria_Rose 5pts1 day ago@Sakuban Why don't you tell your boss that you will work overtime for no pay because thats what your demanding. Why should they give something away that they spent extra time and money developing. If companies did that half the industry would go out of bussiness from the financial losses.
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MisterWWEfan 5pts2 days agoYou know — I miss the Playstation 1-2 days when you buy a game like Final Fantasy VII or X, you know for a fact that the game is finished! When I mean «finished,» I mean NO DLC!!! Now-a-days, developers and publishers are making half-ass $60 games, then charges you $20 for DLC afterwards. God, the gaming industry is so greedy now.
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grove12345 5pts2 days ago@MisterWWEfan shoot i remember back in the day PC developers would have huge updates that included new bad guys and maps for free.
basically they would give you DLC and fixes for free! Bc they respected their fans. Not call them names
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acemono 5pts2 days ago@grove12345 @MisterWWEfan they call us names because there prejudice!!!
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grove12345 5pts2 days ago«Marketing VP says negative sentiment around day-one DLC comes from gamers not understanding the development process.»
no but it does come from consumers who appreciate it when they buy a finished and polished product. And arent nickled and dime while they own the product
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Gravity_Slave 5pts2 days agoWell, most gamers have serious entitlement issues. They wanted it yesterday the way they envisioned it without ever being involved in the process.
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SauhlGood 5pts2 days ago@Gravity_Slave what about value? and where does entitlement come in? i never recall a game in history spoiling consumers, we all paid for 99% of our games didnt we? with what i suspect was real money, not monopoly money…
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grove12345 5pts2 days ago@Gravity_Slave i think publishers are the one with issues. $15 for DLC that is already on the disc or $5 for a different colored weapon. Or pre order a game only to get ripped off 3 months later with a complete packaged DLC game for a cheaper price.
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gameexpert33 5pts2 days agoThe DLC was good but Hearthfire could have easily been part of the main game, in fact I'd go as far as to say it originally was.
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Barrakas21 5pts2 days agoRespectfully bethesda Fuck you
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SauhlGood 5pts2 days agoIf only DLC wasnt so thuroughly a rip off and «nickel and dime» ordeal i could agree but as it stands its just about being greedy.
That is to say the only misunderstanding here is that you take the public for fools, Hines...buying 2 quests for 10$ or some gun that you can do without for another 5-10$ its why DLC can get done so quickly cuz its literarly assets they already have, that are more/less finished. Get back to making proper expansions.....content that is actually worth 15$ maybe even more
<3 steam sales, otherwise id never buy dlc.
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peteuplink 5pts2 days ago«day-one DLC comes from gamers not understanding the development process.» If he's talking about patches… well… No it doesn't. It comes from publishers wanting the game out on sale NOW! and not giving the developers time to finish the product, so they have to patch it on release. We didn't have day one patches or any other type of DLC when consoles weren't internet connected (obviously), and the games were fine without them. In fact they had less bugs that we have now as they had to make sure the game was 100% before it was shipped, because it couldn't be fixed after.
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xXNutcrackerXx 5pts2 days ago@peteuplink
In a lot of older games when they discovered things that these days would need to be patched after the game was in production they would often refer to them as easter eggs and such. Sometimes it would even be mentioned in the game manuals.
Don't get me wrong. I am not defending broken games being released too early (I'm looking at you, New Vegas). There are certainly some companies worse than others at doing this than others. I usually don't mind the day one patches as long as they aren't meant to patch something terribly wrong with the game. If it's minor tweaks, I feel they did well enough with their deadline.
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ekesp93 5pts2 days agoPeople need to stop and use their heads a second. There's one thing he forgot to mention and that is that it takes a good 2-3 months after a game is COMPLETELY FINISHED for it to actually come out. The game needs to get published (which takes a long time), ESRB needs to go over it, they need to print hundreds of thousands of copies, they need to ship said copies, and then they need cushion space in case any of the above goes wrong, as well as allowing game sites to review the game.
DLC, however, takes a very short time to publish, for a variety of reasons, and since it is digital, everything can be done in a couple weeks tops. I urge all of you to keep this in mind with what he said. You have a whole team dormant for 2-3 months. So what do you do? Have them start on the DLC. And depending on the content, this can EASILY be completed in that timeframe. Especially when you consider that some of it was stuff that was started on, but ultimately decided it could not be in the main game due to budgeting, time, or even if it didn't fit with what the game wanted to do (From Ashes in ME3 is a great example of this).
People. THERE IS NOTHING WRONG WITH (most) DAY ONE DLC. Now on-disc DLC.....that's a different issue.
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SauhlGood 5pts2 days ago@ekesp93 DLC is usually a rip off, there is plenty wrong when your payin 15$ for one or two quests, that have more production value in the trailer that shows off the content than the actual content itself… DLC is deceptive nickel and dime tactic, day one or not. Publishers know they can get away with selling something piecemeal instead of one lump sum, and thats the SOLE REASON why its the way it is, nothing to do with production and development, dont perpetuate this greedy nonsense
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QingJao86 5pts2 days ago@SauhlGood @ekesp93 Then don't pay it… no one is forcing you to.
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entan 5pts2 days ago@ekesp93 Ah yes, I'm certain ME3 was meant from the very start to only have one new companion character who happens to be the most bland and uninteresting in the entire series. They also meant not to include Javik in the plot and it was a pure coincidence that the theme of a prothean super-weapon appeared at exactly the same time Javik does. They had the character design done, the dialogues, interactions with other crew members and cutscenes all ready to ship on the disc. They just changed their minds about it «fitting with what the game wanted to do» in the very last moment.
Then they decided to include it free with all the collector's editions as apparently it only didn't «fit with what the game wanted to do» for the regular players. Apparently their game aims to do different things depending on how much a player is willing to pay. I suppose that's one way of looking at it…
If I were you, I'd cut down on appeals for other people to use their heads man. If you actually believe that stuff, you're clearly not using yours enough.
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timdogg42069 5pts2 days agoNobody can defend day one DLC because a lot of gamers are just crybabies, just buy the game when it comes out and stop bitching at companies that are making awesome games.
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grove12345 5pts2 days ago@timdogg42069 pre order game and spend $100 investment getting DLC. or wait 3 month for game to include all DLC for 50?
$5 DLC to turn you gun pink.
$5 DLC for horse armor, when you can get 1000 user created armor sets for free.
DLC is total bs on all spectrums
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DAOWAce 5pts2 days agoThis argument holds no water when looking at the PC platform. There is zero wait time to release games, unless you're doing it through another service, like Steam.
If they want to defend day one DLC like this, then they need to specify console releases which get held up by weeks, sometimes months, due to Microsoft and Sony's (mostly MS) atrocious approval processes.
I personally would be fine with it if they released the PC version before the other versions instead of artificially holding back the game and causing even more people to rage when it finally ships with day 1 DLC.
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Winchester01 5pts2 days agoNobody can't defend day one DLC. Period.
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TheTrueObelus 5pts2 days agoHmm so you stop making the game to finish the game...but you don't really stop making the game because the content guys are still working on a day one DLC. So yeah...it's a cash grab.
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shuwar 5pts2 days agoI can understand that, but what about the 'content' that weighs like 100kB? Disc Locked Content, that's what it is.But if that brings them money, then it is obvious companies will be releasing such DLCs.
Somehow, they are unable to measure the number of disappointed fans, or the amount of lost trust…
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MinerAvatar 5pts2 days agoI would rather them spend that time testing for bugs, optimizing display, and generally polishing everything to a perfect finish. So the only day one DLC I want to see is a patch that fixes any bugs they discover instead of working on another product, finish the one you have. It is like buying a car without tires, why not give me the tires then try and sell me new options.
They can start on DLC once you get the core game to not have 70 bugs that need a patch over a year latter like with update 1.9 for Skyrim. I like the way they have done the DLC for Elder Scrolls and the Fallout games in general but they really should work harder on debugging the core game first.
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samdam3 5pts2 days agoNo worries, I torrented Skyrim… feelsbadman wot
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RomanCenturion7 5pts2 days agoThat «game» isn't even worth torrenting.
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samdam3 5pts2 days ago@RomanCenturion7 Running around with 'noclip' and 9999999 strength was fantastic
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grove12345 5pts2 days ago@samdam3 @RomanCenturion7 is that even playing a game cheating like that? whats the point?
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samdam3 5pts2 days agoLOL… Because we don't understand…?
Brb did these guys forget xbox/ps2 games.
Brbmoneymilktime.
Brb Imad
Brb
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ACWH 5pts2 days agoBest example of why this is bad is Street Fighter X Tekken. Capcom had the characters already coded into the game. They locked like half the roster so that they could charge extra later on. I found out about this after I bought the game but I didn't buy the DLC.
Now you can't tell me that they decided to stop the coding at say 15 characters so that they could go to production only for the other 15 to be added to the disc at the last minute. I don't find the practice as offensive as the excuses made by companies like this to justify it. Remember 10 years ago DLC didn't exist… we had expansion packs which 50% of the time were free.
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RomanCenturion7 5pts2 days ago@ACWH Well, expansion packs weren't exactly free, but I remember those good times…
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samdam3 5pts2 days ago@RomanCenturion7 @ACWH Yeah but expansion packs were often large amount of content, with a lot of effort put in… I'm speaking generally, but you nom' sayin'.
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RomanCenturion7 5pts2 days ago@samdam3 You know what was free? When you buy a magazine and you get a CD with couple of demos, [for] expansion packs I had to rack up some mulah.
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grove12345 5pts2 days ago@RomanCenturion7 @samdam3 sheeet i remember back in the day PC developers would have huge updates that included new bad guys and maps for free.
Как-то беседка обленилась.
Не обязательно выкладывать свои высеры на всеобщее обозрение.
Ибо все баги там — фичи.
А беседка пускай обанкротится — она делает всякую хуету.
А вообще неверование могут не принять за религию
потомучточерти.Надо найти божество, про которое уже очень много известно. Ктулху, например. Но тогда будут требовать док-ва того, что ты действительно веришь, посты соблюдаешь, на жертвоприношения приходишь…
Но дело говорит.
Надеюсь, они закончат существование так же, как THQ.
Даже весёлые тупые американские комедии могут уйти в унылое дерьмо.
Просто выше никто не обратил внимания на тот факт, что во внимание не берут статьи конституции 14 и 16.
Выкинь свой АшТиСи в окно.
Системка одна, файловка — общая. Аштиси — говно. Обб кидается в обб. На сдкард. Не на сраную карту дополнительной памяти.
И родился ты только потому, что тебя церковь намолила. И комп у тебя также поэтому.
И зарплата твоя была намолена.
Бедная церковь. Они на нас батрачат, а мы, черти неблагодарные…
Самое жуткое в видео — голос.
У неё борода, она старая, у неё нет зубов, у неё просто адовый веер… И вот ТАКОЙ голос.
Ты куда свалил?
Как бы то ни было, а игра катится в унылую йобу.
Тут же какой-то лютый пиздец.
А шапки зачем? У них рак? Лысые?
нонасамомделеязнаючтосталинумерТут кеш — общий. Хотя и не работает на АРМv6.